About

Learn what makes this product unique and why it’s right for you.

Centuries before the events of the End Times large scale battles were waged. Forces of good and evil collided as they battled for surpremacy: armoured knights on warhorses charged the frontlines against those weaving powerful sorceries.

The Old World is a tactical tabletop game where players use strategy and units of various armies in clashes on a large scale where precise movement and positioning can result in victory or defeat.

The Empire of Man is a powerful human nation in the Old World. It's a collection of city-states that often squabble among themselves, but can unite under strong leadership to face external threats. These threats include the chaotic forces of darkness, the savage Orcs and Goblins, and the monstrous Beastmen. The Empire's armies are vast and varied, including knights, mages, and common soldiers.

Unified by their faith in Sigmar, the Empire of Man stands as one of the strongest empires in the Old World. From the common soldier to the noble Griffon, the Empire comprises many warriors, each ready to serve and die for their god and country. Within this book, you'll find new rules, background lore, and scenarios. Additionally, information and lore for named characters such as Harald Gemunsen, Grand Master Of The Knights Panther, and General Hans von Lowenhacke can be found within this book.

Features:

The Empire of Man: Lore and background of the Empire of Man and its many states.
Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders.
Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke.
Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights.
Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

Contents:

1x Warhammer: The Old World: Arcane Journal - Empire of Man

Please Note:

Printed material is provided in English.
One Warhammer: The Old World: Arcane Journal - Empire of Man is supplied.

Learn what makes this product unique and why it’s right for you.

Centuries before the events of the End Times large scale battles were waged. Forces of good and evil collided as they battled for surpremacy: armoured knights on warhorses charged the frontlines against those weaving powerful sorceries.

The Old World is a tactical tabletop game where players use strategy and units of various armies in clashes on a large scale where precise movement and positioning can result in victory or defeat.

The Empire of Man is a powerful human nation in the Old World. It's a collection of city-states that often squabble among themselves, but can unite under strong leadership to face external threats. These threats include the chaotic forces of darkness, the savage Orcs and Goblins, and the monstrous Beastmen. The Empire's armies are vast and varied, including knights, mages, and common soldiers.

Unified by their faith in Sigmar, the Empire of Man stands as one of the strongest empires in the Old World. From the common soldier to the noble Griffon, the Empire comprises many warriors, each ready to serve and die for their god and country. Within this book, you'll find new rules, background lore, and scenarios. Additionally, information and lore for named characters such as Harald Gemunsen, Grand Master Of The Knights Panther, and General Hans von Lowenhacke can be found within this book.

Features:

The Empire of Man: Lore and background of the Empire of Man and its many states.
Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders.
Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke.
Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights.
Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

Contents:

1x Warhammer: The Old World: Arcane Journal - Empire of Man

Please Note:

Printed material is provided in English.
One Warhammer: The Old World: Arcane Journal - Empire of Man is supplied.

12+ by Games Workshop

Warhammer: The Old World: Arcane Journal - Empire of Man

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Product Specifications

  • Average Age: 12+
  • Faction: Empire of Man
  • Finish:
  • Material: Paper/Card
  • Scale:
  • Games System: Warhammer The Old World